Soaring through the air feels invigorating and liberating. Skillfully navigating through a space invokes a sense of gratification. Existing in a spiritual environment creates a surreal and mystical sensation.
The player flies forward endlessly as they weave their way through treacherous obstacles and
hazards. Collecting enough rings in a row rewards the player with a temporary transition to a Spirit
World. While in the Spirit World, the player faces different obstacles and earns additional points. A
typical play session sees the player transitioning regularly to and from the Spirit World.
Made in Unity Engine
8 UCF Game Design students on the team
-Created game and scope
-Assign tasks to programmers and artists
-Collaborate with other leads to assure games cohesion
Programmer / Tech
-Script in C# for menu system
-Script for obstacles
-Designed and built all game levels