Tobu

High Concept

Soaring through the air feels invigorating and liberating. Skillfully navigating through a space invokes a sense of gratification. Existing in a spiritual environment creates a surreal and mystical sensation.

Gameplay

The player flies forward endlessly as they weave their way through treacherous obstacles and hazards. Collecting enough rings in a row rewards the player with a temporary transition to a Spirit World. While in the Spirit World, the player faces different obstacles and earns additional points. A typical play session sees the player transitioning regularly to and from the Spirit World. 


Project Details

Made in Unity Engine

8 UCF Game Design students on the team

4 months


Roles

Producer

-Created game and scope

-Assign tasks to programmers and artists

-Collaborate with other leads to assure games cohesion

-Documentation

Programmer / Tech

-Script in C# for menu system

-Script for obstacles

-Designed and built all game levels